Thursday, May 14, 2015

Play with Kitty



Pokémon [18]

3 — Aegislash EXPhantom Forces (65/119)

2 — JirachiRoaring Skies (42/108)
3 — TornadusLegendary Treasures (108/113)
4 — KlefkiPhantom Forces (66/119)

3 — SkittyXY (104/146)
3 — DelcattyBoundaries Crossed (114/149)

Trainers [24]

1 — Scramble SwitchPlasma Storm (129/135)
3 — Ultra BallDark Explorers (102/108)
3 — Professor's LetterXY (123/146)

2 — ShaunaPhantom Forces (104/119)
4 — CherenDark Explorers (91/108)
4 — StevenRoaring Skies (90/108)

3 — Steel ShelterPhantom Forces (105/119)

4 — Exp. ShareNext Destinies (87/99)

Energy [18]

14 — Metal Energy
4 — Double Colorless Energy

MAIN STRATEGY

Jirachi & Klefki: This is when you have to lock the door before you play with kitty. Klefki is present in very high numbers in hopes you can always find your keys. The primary reason for this is because Klefki is largely your best starter here. It attacks for one energy and can fill your bench to help set thin your deck and put some of your most important cards on the table for you.

Alongside this, Klefki doubles very strongly as material for Ultra Ball—since Klefki can become rather useless outside of your opening turn—and this makes the other copies Klefki perfect for use with Ultra Ball to little or no consequence. If you can get a few Exp. Share out early, you can even attach a second energy to Klefki carefree and attack with [Dull Light] to confuse your opponent's active Pokémon and potentially stack up some damage and/or stall for a few turns to help you further.

Since the contents of this deck are a bit more technical than others that utilize [Call for Family], the actual cards that you will want to call for majorly depends on the content in your hand—and on the bench. For example, if you have a Double Colorless Energy in your hand (or an Exp. Share) then you will want to reach for the combination of Tornadus and Aegislash EX; OR if you have a Delcatty in your hand, then you will want Skitty and Aegislash EX to ready up for a [Gather Energy] play.


Last but not least—if you already have a Tornadus out on the field, then you should consider calling for another Tornadus and an Aegislash EX (or two Aegislash even). Back to back Tornadus can rip the place up pretty bad—and if you put two Aegislash on the bench—then you can focus [Hurricane] on one of them, and attach Exp. Share to the other as a powerful backup after the first.

Jirachi is the follow up to Klefki—offering some tactical cushion in your opening turn. Jirachi also plays very well with kitty—via [Diminutive Desire]—reaching through your deck to help get the Supporters you may need to get Delcatty out as quickly as possible. Since the kitty's are only present in three copies of each, there can be a bit of a stretch involved with getting to a copy of each in time to make use of [Gather Energy]. And that is why, for one energy, [Diminutive Desire] works great to get to those Supporter cards in your opening turns of the game.


[Doom Desire] is also an extremely powerful follow-up for Delcatty as well. Delcatty can be rather delicate (at only 90HP)—and [Doom Desire] is either going to force your opponent to retreat and disarm their energized Pokémon; OR it's going to instantly KO that Pokémon and clear the way for Delcatty next turn. Keep in mind that Jirachi is pretty much your only hope when it comes to dealing with cards like [Intimidating Mane] Pyroar—so don't go discarding any to Ultra Ball because those Jirachi are semi-precious thanks to the power of [Doom Desire].

Tornadus, Aegislash & Delcatty: When Tornadus first saw kitty—it was love at first sight. He just wanted to love her, and pet her, and play with kitty forever and ever. Aegislash is kitty's favorite toy—she loves to play with it more than anything in the world. And together—these three are best friends forever in this deck.

The split between Delcatty and Tornadus provides a strong array of options when it comes to powering up Aegislash. Between the two options, Tornadus tends to be your stronger option—given how significant the 80 damage from [Hurricane] is alone. The ability included with it enables you to send your Metal energy to the bench and power up Aegislash in contingency with your attacks just the same as Delcatty. Tornadus also has resistance to Fighting, higher HP, and his offensive potential combined with all that simply makes Tornadus the stronger option between the two for this reason.

So, whenever you have a choice between the two, choose Tornadus as the lead, and follow up with Delcatty afterwards (before you send Aegislash out). Also keep in mind, that you will want to save your Double Colorless Energy for Tornadus exclusively, since they are extremely crucial to Tornadus for [Hurricane].

The only exception to this would be—if you get beached with just Aegislash—and you need to begin attacking right away. You do have at least one Double Colorless Energy to spare (given how there are only three copies of Tornadus in this deck). Yet even this spare energy should only be considered for use with Aegislash, and never placed on any of your other Pokémon (like Delcatty, Klefki, or Jirachi) unless you absolutely have to in order to keep the cards moving.

Delcatty and [Gather Energy] is your second best option to Tornadus—and [Gather Energy] has a unique potential of its own. When Delcatty is all alone with Aegislash, you can use [Gather Energy] to attach a Metal energy onto Aegislash, then your energy play each turn to double up the number of energy Aegislash gets—thus supercharging [Slash Blast] for as much damage as possible.

Unfortunately, the damage for [Slash Blast] starts out only moderate—at 100 damage for three Metal energy. And that is why you will want Aegislash to soak up as much Metal energy as possible (via Tornadus, Delcatty, and Exp. Share) before it goes active.

Try not to stall for too long though. If you do, despite all of the energies that you can get on Aegislash, your opponent might be able to build up their offensive too strongly in the downtime; OR they may come across several tactical cards (like Pokémon Center Lady or Lysandre)—which will give them the tactical advantage over you in the end. Four Metal energy will hit your opponent for 120 damage with [Slash Blast], which can be plenty enough to win the game for you in most cases—so be swift when it comes to making your move.

Professor's Letter, Exp. Share & Ultra Ball: Here we have kitty's favorite ball—and the letter from the doctor sharing all his experience with you on how to care for kitty. At first, you might think that Professor's Letter is excessive in this deck with all the other energy fetching resources. However, it's really great—and can be used to fetch additional energy for Tornadus or Aegislash; OR used to thin the deck out, thus increasing the potency of cards like Cheren.

Ultra Ball is your instant ticket to playtime—and you will probably need it to fetch Tornadus, Delcatty, or Aegislash most of all. Just remember spare your more precious resources, and try not to discard anything like Double Colorless Energy, Steel Shelter, or Jirachi. Professor's Letter can be a powerful combo with Ultra Ball for this reason, since it can give you a few energy to spare, so that you can discard an energy along with something like Klefki to enable Ultra Ball for you to little or no consequence.

Exp. Share is a very great tool card—and it works best with our main three here; Delcatty, Tornadus, and especially Aegislash EX. Since every energy can seriously count for [Slash Blast], saving your Exp. Share for Aegislash can be a given. It will add an additional 20 damage to [Slash Blast] and spare your precious Metal energy from going to waste.

If you lead with Delcatty, Tornadus is another great choice for Exp. Share. You can attach a Double Colorless Energy to Tornadus on the bench, then power up your Pokémon without any worries. When your active Pokémon gets knocked out, Tornadus can go active right away, and start attacking with [Hurricane] for so much win.

Your worst choices for Exp. Share are Delcatty, Klefki, and Jirachi—in that order. Delcatty only needs one energy to attack with [Gather Energy], so there is no reason to ever waste your Exp. Share on Delcatty. Nearly every other Pokémon needs two energy to attack, making them all better options for Exp. Share than Delcatty. Especially Jirachi—given the power of [Doom Desire].

Cheren, Shauna & Steven:

"Go lay on the bed—and let's play with kitty."

"Oh yes, let's go!"

This Supporter combination is especially intended to suite the technicalities of this deck—given how tight the resources can be here. There are lots of deck thinning cards in this deck, making Cheren the best card drawing Supporter for this deck. It enables you keep whatever you pull out of your deck, and keep the cards in motion. And then you have Shauna there to provide some cushion to your Supporter potential—in the same way that Jirachi is there for Klefki. Whenever the cards in your hand begin running low, Shauna makes a great card to reach out for with Steven to boost your hand.

Shauna is mostly here for style, but still makes a much better option than Professor Juniper, since you generally can't afford to discard any more resources in this deck than you already will. Finally, Steven is your bridge between your other two Supporters. Steven will help to further thin out the deck, grabbing two cards at a time, and further increasing the potential of Cheren.

On a final note, try using Steven to reach out for Cheren every time you grab a Supporter card—and keep at this until your hand totally plays out and you need to reach out to Shauna instead. This strategy keeps the consistency of your cards in place, increasing the potential of putting new cards into your hand, rather than drawing into overlapping content (as can happen with Shauna).

Scramble Switch: Kitty's magic button. She loves to jam on it for the win—and loves it even more when you jam on it for her. Combined with Aegislash EX—this can be a game winner at the climax of nearly any game. Just jam on it as hard as you can, and watch the fireworks light up in kitty's eyes.

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