Saturday, May 21, 2016

Dream Girl


 
Pokémon [17]

1 Cresslia EX Boundaries Crossed (143/149)
2  Mewtwo EX Power Trio Tin (XY107)
2  Hoopa EX Ancient Origins (36/98)

4 — Deoxys Roaring Skies (33/108)

1 — GardevoirLegendary Treasures (RC10/RC25)
3 — Gardevoir Next Destinies (57/99)
4 — Ralts Plasma Storm (59/135)

Trainers [28]

1 — Master BallPlasma Blast (94/101)
2 — VS SeekerRoaring Skies (110/108)
3 — Great BallBoundaries Crossed (129/149)
4 — Rare CandyPrimal Clash (135/160)

2 — NFates Collide (105/124)
2 — StevenRoaring Skies (90/108)
4 — CherenDark Explorers (91/108)
4 — Misty's DeterminationBREAKpoint (104/122)

3 — Dimension ValleyPhantom Forces (93/119)

3 — Fighting Fury BeltBREAKpoint (99/122)

Energy [15]

3 — Mystery Energy Phantom Forces (112/119)
12 — Psychic Energy

Epilogue

I've got a crush on a very beautiful woman. She must be the girl of my dreams, because everything about it feels so right to me. The woman is like perfection—there's no other way to describe it. I fantasize about me and her, and can get lost in the daydream for hours, thinking about us living in love together. Unfortunately, it is very much just a dream. So as I like to say, "When your dreams are too far away to make them a reality, just indulge yourself until your heart's content." And that's the inspiration behind this deck—it's a tribute to my dream girl—crafted as closely to perfection as the woman herself in all her glory.

Our strategy here revolves around our main girl, {Psychic Mirage} Gardevoir, whose beauty is the center of our world—and the source of our power (both mine and hers)—both represented in grand form through the brilliant array of Hoopa, Mewtwo, and Cresslia EX.

As for {Psychic Mirage}, it can take the power of Mewtwo EX to new levels, by doubling the power of [Scatter Shot], and enabling us to use [Damage Change] for just a single energy alongside Dimension Valley. {Psychic Mirage} also enables Cresslia EX to use [Psychic Protection] for just two energy—and totally ace our deck's weakness by its effect. As if that's not enough, [Psychic Protection] itself is so powerful, it's sure to deal a one-hit KO to almost every Psychic Pokémon in the game!

{Psychic Mirage} enables Hoopa EX to attack with [Hyperspace Fury] for just two energy as well! We'll also only have to discard a single basic energy to do so, since all of our basic Psychic energy are doubled! This is phenomenal potential for what is generally otherwise a very resource demanding card. And despite this potential, Hoopa EX is still best kept as a reserve, and only deployed for very technical situations where either we need to play around the board—or where need to ace one of our opponent's Benched Pokémon for the win.

Hoopa's greater potential here lies in [Scoundrel Ring], which much like the dream wedding, gathers us together (just me and her) for one very exclusive enchanted evening. We will want to gather every card we can for this special occasion—since first it enables us to set up the exact strategy we need for the game we're in—but secondly because it powerfully concentrates the potency of our draw (which is very important to our overall success here).

This deck utilizes a very tactical straight draw technique, that combines heavy draw power, and cherry picking, to quickly reach the climax in our heavily concentrated deck structure. The combination of Cheren and [Close Encounter] Deoxys make up the majority of our draw power, and themselves possess the tactical advantage of being able to accelerate our draw on the first turn (if we play first—which is what we always want to do for the evolution advantage).

We want to get to our girl and Rare Candy—which is like the sweetness between those thighs. And that's what Misty's Determination is all about here. It's our best follow up to Cheren. Our initial draw is only intended to gather the sum of what we need, from which then our best strategy will often become switching up to Misty's Determination instead—in order to cherry pick that one card we might need—yet are currently missing. If we continue to use Cheren, the exact card we need will have to be in the top three cards (without ending the course of our turn). Yet Misty's Determination enables us extend our reach to the top eight, and thus greatly increases our chances of obtaining the exact card we need.

Steven is here as our primary tactical backup Supporter. First providing a clean transition between whatever Supporters we need at the moment, but then doubling to provide some desperate energy support (since the number of energy here had to be narrowed down in order to properly concentrate the rest of the deck structure). N would be our emergency backup Supporter, in the event we have no other option but to wheel out of our hand—which can sometimes work out for the best here—thanks to the tactical advantage that our other cherry picking cards offer if we save them for the wheel.

N also makes great bait for Misty's Determination, in the event that N either becomes of no help to us, or would work against us. This can be used to cherry pick energy late in the game, rather than leaving it on the luck of the draw, when we don't have access to Steven or VS Seeker. VS Seeker itself is here to back us up on everything, but are kept in low numbers to help keep them out of the way until the time of need.

And last but not least, we have Great Ball and Master Ball. Because yeah, even a dream girl has one boob bigger than the other. And together, they are a pair of amazing cherry picking cards. Perfect for quickly tie up loose ends in our evolution line jump, but can also be used to help thin out the deck, and further concentrate the potency our draw before we use Cheren, [Close Encounter], or even N (as a late game play).

I like to give them a nice massage for good luck, because one day that experience might pay off if my dream girl ever does fall into my hands.

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